Starry Night Workshop updated 16.April.2004
    Celestial Navigation - part of Astronomy and Cosmologies - Spring 2004
    Goals
    Equipment
    Homework
    Background
    Activities
    Learning
    Web-X
    Links
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    Most workshops will span 2 weeks.  Do workshops in teams of about 4. After starting the workshop, fill out workshop feedback on WebX.  After finishing the workshop (the second week), post a workshop report on WebX.

     
    GOALS

    • To become more familiar with constellations and the path of the Sun
    • To learn to use Starry Night planetarium software
    • To better understand how stars and the Sun appear to move through the sky other parts of the world
    Optional - advanced goals
    • To practice celestial nagivation with horizon "star paths"

    OVERVIEW:

    (1) Homework before class:  Print out this workshop, complete all reading, and write down your questions.  Bring your solar motion detector.  Print out Starry Night Exercises 1 and 2 (pp.1-13). Read Burch Ch.5 (next week).

    (2)  Zita will introduce the Starry Night planetarium software.

    (3) Learn Starry night with a partner from class.  You should each spend equal time on the computer.

    (4)  Share your results and questions with the class, and learn from classmates.

    (5)  OPTIONAL, after class:  Use Starry Night to demonstrate a star path.  Make a movie.

    (6)  Fill out workshop feedback before you leave.  You can post this on WebX now.

    EQUIPMENT

    You will use your Solar Motion Demonstrator and Starry Night Planetarium software. Starry Night is installed on the computers in the CAL. You can also install it free on your own computer using the CD in the back of your Universe text. Classmates without the text can borrow your CD. Each user registers independently online. Register a day before you hope to use Starry Night at home, as the publisher needs to email secret codes to you.

    BACKGROUND
    You have begun to learn constellations by looking at the sky, and you have begun to investigate how the path of the Sun depends on your latitude and time of year.

    ACTIVITIES

    (1)  Post 3 points and 3 questions (with your team) to WebX before class, based on your reading of Burch and the Starry Night exercises.

    (2) Introduction:
    Stars from Seattle:  Dipper to Polaris, arc to Arcturus, speed on to Spica, and Leo under the dipper.
    Starry Night features:  ^D = daylight, ^H = horizon, ^T = time, ^M = brightness, ^E = options
        Turn trees off:  Options / Horizon / Scenery.  Guides:  turn on "onscreen info"
        ^2 = equatorial grid, ^3 = ecliptic, F3=obect, F4=grab, F5=constellation, F8=magnify

    (3)  Learn Starry Night:
    Do Ex.#1 and #2 from your printout.  Observe the many 5x rules from Burch for finding Polaris. Why do we care about beng able to find Polaris?

     


    Then repeat Ex.#2 for tropical and equatorial latitudes.

    NEW IDEA: Each team pick one section from Burch Ch.5. Use starry night to practice the celestial navigation techniques in your section.

    OPTIONAL, intermediate:  If you have time and interest, do another workshop from the Starry Night manual. 

    (4)  Share questions and learning about Starry Night with the class. First pose questions, which we will discuss and investigate together. Then each group will have 5 minutes to demonstrate and explain the most interesting thing they learned in this workshop, e.g. your section from Burch.


    (5)  OPTIONAL - advanced, after class:  With your team, pick a star path from from We the Navigators (Lewis), Ch.4 or from Sailpower's Emergency Navigation projects.  Determine the latitude, longitude, and approximate date from your text.  If your version of Starry Night lets you make movies, record your star path and save it to our  Celestial Navigation  folder in the CAL, to demonstrate to classmates later.

    Use Starry Night to see the star path the Polynesian navigators followed to the target island.
    Change your orientation appropriately as the night progresses:
    * don't let your clock run too fast
    * pause the clock and reorient yourself when necessary.
    Q: Do you see other bright stars that are not mentioned?
    Q: Can you identify stars that Lewis was not able to name?

    Movies: After you have played with your star path enough to be confident of when you need to steer to new stars, make a movie of your voyage so that you can show it to the class. Read Starry Night's online Help for movie-making instructions.Preview your movie to make sure you are happy with its speed and clarity. Save your movie in our folder with a unique name.

    If you demonstrate a starpath movie in class, be sure to tell us:
    * Where are you starting from?  When?
    *What island are you aiming for?  How far away is it (in days or miles)?
    * What orientation do you start with?  How can you tell?
    * What stars do you aim for?
    * How does your star path evolve, and how does your orientation change throughout the night?
    * What surprises did you encounter?  What did you learn from them?

    LEARNING

    (6) Think about the key points you have learned. What surprised you? What is still unclear? Is there anything you need help with before you can meet your learning goals? What would you like to learn, beyond this workshop?

    Please fill out workshop feedback before you leave, the first week we start this workshop.  You can post this on WebX now. Everyone on your team should contribute to the feedback. After finishing the workshop (the second week), you will post a complete workshop report on WebX.

     EXTRA:
     * Play the StarHopper constellation game online, to practice your constellations after class.
     * Use Starry Night to see what skies will be out this weekend.  Find something unfamiliar, figure out what it is, and look for it this weekend.


    Maintained by: E.J. Zita